The Team

Emmanuel Francisco Abarca Jiménez (efaj)
Ricardo Villacís (biyasiz)
Fernando Villacís
Jason González Jiménez

Our workroom CReNET Games is an independent game development studio fueled by a passion for creating unique, highly performant web games and multiplayer experiences. Since our early days forming the team around 2013, we have embraced a collaborative engineering culture. Our core philosophy is to leverage modern web technologies and agent-driven development pipelines to rapidly prototype and scale robust gaming infrastructure.

Atelyd being worked on Blender Our journey began with projects like Crewon Clash, an ambitious indie title featured on IndieDB where players befriended creatures known as Crewons to battle swarms and solve intricate puzzles. Building on those early foundations in 3D modeling and game design, we have expanded our expertise into complex spatial sandboxes and tactical mechanics, such as our space-combat title Caelum Exercitus.

Today, we continue to push the boundaries of browser-based gaming with titles like Shipsteroids and The Everything Quiz, a real-time multiplayer trivia platform. By engineering dynamic caching layers and scalable serverless architectures, we aim to deliver zero-latency experiences. We are constantly experimenting, learning, and sharing our technical deep-dives on our engineering blog.

Contact Us

For inquiries, please email us directly at
support@crenet.games

Additional Credits

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